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    Lyceum School Reimagine Education with our Interactive Video Wall

    Case Study, Inspiration, Newsletters, Technology

    Posted December 11th, 2023 by Emily Burkinshaw & filed under , Case Study, Inspiration, Newsletters, Technology.

    In the dynamic world of education, where innovation and creativity are the cornerstones of success, traditional classroom settings are being replaced with immersive learning environments that spark curiosity and foster lifelong learning skills. At the forefront of this transformation is the interactive video wall, a tool that integrates technology with teaching to capture the imagination of students of all ages.

    Lyceum School, a renowned institution in London dedicated to nurturing a Science, Technology, Engineering, Arts and Mathematics (STEAM) rich environment, recognised the potential of Pro Display’s Interactive Video Walls and incorporated them into its newly unveiled STEAM Studio “The Owlery”. The school community has been buzzing with excitement in anticipation of its launch in the 2023 summer term.

    The Owlery is a future-focused classroom where pupils are given the time and space to think critically and creatively. Stepping into The Owlery is like entering a world brimming with possibilities. Vibrant colors and an awe-inspiring Minecraft-inspired tree create an atmosphere of excitement and exploration, while Pro Display’s interactive video wall is the main feature, forming a digital canvas that blends with the physical space. These expansive displays serve as a catalyst for collaboration, fostering teamwork and problem-solving skills as students engage in activities such as coding, controlling motors and designing robots and musical instruments.

    Years 1-6 have been coding on two different platforms, Scratch and Makecode for micro:bit, whilst the Reception children have been introduced to the world of algorithms. All groups have started their STEAM journeys at The Lyceum and have enjoyed working in the Owlery.

    In Computing, Years 2 to 6 have been coding the micro:bit. Year 6 are working on controlling motors while Year 5 have been investigating different input methods. Light and sound have been explored by Years 3 and 4, whilst Years 1 and 2 have made simple games on Scratch utilising the camera on their laptops. Reception have been thinking about algorithms and even coded the teacher to get from one chair to another blindfolded! They also visited the Owlery for the first time and were little stars, behaving brilliantly and enthusiastically joining in a game coded by Year 2.

    STEAM has been wildly popular with Year 5 as they have been designing wheeled robots, while Year 6 have been designing robots that move without wheels. Year 4 made an LED strip cascade with different colours whilst Year 3 created a musical instrument controlled by movement. Creating a musical sculpture is the Year 1 theme and Year 2 are creating Tamagotchi style pets. Reception have been busy building and decorating plywood rockets.


    The Head of STEAM at Lyceum School talks to parents and guests about some of the tools (e.g. Scratch) he is using with the children, before cutting the ribbon to officially launch the room.

    With Pro Display’s interactive video walls educational institutions can transform their classrooms into collaborative hubs where curiosity and creativity flourish. Students can dive headfirst into the world of STEAM, exploring concepts in a hands-on, immersive environment that sparks a lifelong passion for learning.

    The 165″ (3.7 x 2.1m) Interactive LCD Video Wall is composed of nine 55″ LCD tiles, VESA-mounted on pull-out brackets. Each tile measures 1.2 x 0.7m and has 1920 x 1080 pixels, a brightness of 500 cd/m2 and 16.7 million colours and a viewing angle of 178 degrees. The video wall is laminated with three 1.3 x 2.2m portrait panes of (6mm) toughened glass.

    The photos on this page show the solution prior to the installation of Pro Display’s 3.7 x 2.1m Infrared Touch Overlay, a frame that makes the screen interactive!

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